Native Advertising and How POS Augmented Reality is Going to Play a Big Part in the In-Store Shopping Experience

Posted by on Mar 20, 2013 in News

Native Advertising and How POS Augmented Reality is Going to Play a Big Part in the In-Store Shopping Experience

Throughout our lives, we are inundated with advertisements on a daily basis. From television ads to billboards on the highway, advertising is everywhere. But because of its saturation, advertising has lost its influence on consumers. Cypher Entertainment is playing a leading role in bringing that influence back by integrating augmented reality into native advertising and the in-store experience. Traditional advertising performs poorly because it only appeals to a small segment of its audience. Native advertising, however, enhances the user experience by providing content relevant to what they’re searching for. Cypher Entertainment has found that consumers read and watch what they want to, including advertisements that are applicable and useful to them. While native advertising produces content that is relevant for the user, augmented reality creates content for the user. There’s unlimited potential in combining native advertising and augmented reality, and that’s exactly what Cypher Entertainment is doing today. Since augmented reality enhances the user experience with the latest technology and native advertising provides pertinent content, Cypher Entertainment is on the verge of revolutionizing the in-store shopping experience. Point of sale augmented reality allows consumers to learn more about a product before deciding on a purchase. Cypher Entertainment’s Augmented Reality Application is easy and effective to use, as consumers simply scan a product they are considering purchasing, and then receive instant information about the product in consideration. Cypher Entertainment gives you the opportunity to bring information directly to the consumer while they’re in the aisle of the store! This innovative technology is beneficial for both producers and consumers. Manufacturers will have the opportunity to bring information directly to the consumer, while the consumer will receive information relevant only to their needs. Ultimately, the enhanced user experience will result in higher customer satisfaction and enthusiasm about the product. As technology continues to evolve, Cypher Entertainment will remain on the front edge of combining native advertising and point of sale augmented...

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The Future of Augmented Reality in 2013

Posted by on Mar 20, 2013 in News, Uncategorized

The Future of Augmented Reality in 2013

As smart devices such as smartphones and tablets continue to grow in the market, so does the potential of augmented reality in 2013. Cypher Entertainment is a leader in developing the technology and applications of augmented reality, blurring the line between what is reality and what is computer generated – or augmented reality. By enhancing what we see, feel, and experience, augmented reality is quickly changing the way its users interact with the world. In 2013, Cypher Entertainment will remain on the cutting edge of augmenting our world. Throughout the following year, augmented reality will continue to become a more customized and personalized experience. While the idea of superimposing graphics is nothing new, modern technology allows graphics to be displayed differently for each viewer’s perspective. Furthermore, by integrating augmented reality into smartphones and tablets, the options for creating highly targeted and customized content skyrockets exponentially. Cypher Entertainment’s creative team of experts will play a large role in the future of augmented reality.  Cypher Entertainment is a visionary in making augmented reality a unique and personalized experience for everyone. As content becomes more customized and relevant for the user through augmented reality, it becomes easier for advertisers and educators to promote their message without being obtrusive. In fact, because the user controls Cypher Entertainment’s Augmented Reality Application, relevant marketing and promotions will become a welcomed experience. Providing consumers with relevant information in a quick and exciting manner will instantly enhance the shopping experience. While the concept of a product was once limited by physical reality, limitations are now circumvented to create a fuller and more interactive user experience. Cypher Entertainment’s patented technology is not only innovative, but also far ahead of its competitors. Unlike the leading competition, Cypher’s technology can process not only multiple markers, but up to a million markers simultaneously. Our new technology allows the use of 3D in augmented reality and can be used without internet connection. By creating simple yet new technology, Cypher Entertainment will remain on the cutting edge of augmented reality in 2013 and many years to come....

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Hottest tech gear this month & the threat of Anonymous

Posted by on Nov 15, 2012 in News

Hottest tech gear this month & the threat of Anonymous

“Android is not in my world. It’s not in my attention span most days. Thinking about the iOS app is a full-time job, and staying competitive on iOS is a full-time job.” This quote comes from Instapaper creator Marco Arment not even three weeks ago in an interview with Joshua Topolsky on On The Verge. Evidently, Arment was keeping a pretty big secret. Instapaper for Android launches today for $2.99 on smartphones and tablets, and you can find it in the Google Play Store and soon in the Amazon App Store and Nook Store. What makes the app launch so significant is that aside from Instagram and Flipboard, Instapaper might just be the next-most-desired (and elusive) Android app ever. The excitement surrounding a possible Instapaper Android app has not been just because people wanted the app itself, but also because creator Arment often publicly expressed distaste for building on Android — almost out of principle. “I think it was the success of the Kindle Fire and the Nook that tipped my hand,” Arment told us. So, he entrusted the Instapaper name to developer Mobelux, which has previously built Tumblr for iPhone and Android, as well as Carousel, a handsome Instagram viewer for Mac. Mobelux wasn’t the winner of the app-building challenge Arment started in jest, but was instead a great fit with a compatible heritage. Arment met Mobelux co-founder and Creative Director Jeff Rock all the way back in 2008 when Tumblr was in talks to buy Rock’s Tumblrette Tumblr client for iPhone. Arment (still full-time at Tumblr) got to know Rock and his team, who quickly became the backbone of Tumblr’s mobile app strategy. Design / UI [frame src=”http://127.0.0.1:8080/wordpress/wp-content/uploads/2012/11/entry_img_3.jpg” link=”” target=”_self” width=”182″ height=”274″ alt=”” align=”left” prettyphoto=”false”] The excitement surrounding a possible Instapaper Android app has not been just because people wanted the app itself, but also because creator Arment often publicly expressed distaste for building on Android — almost out of principle. “I think it was the success of the Kindle Fire and the Nook that tipped my hand,” Arment told us. Evidently, Arment was keeping a pretty big secret. Instapaper for Android launches today for $2.99 on smartphones and tablets, and you can find it in the Google Play Store and soon in the Amazon App Store and Nook Store. What makes the app launch so significant is that aside from Instagram and Flipboard, Instapaper might just be the next-most-desired (and elusive) Android app ever. “Android is not in my world. It’s not in my attention span most days. Thinking about the iOS app is a full-time job, and staying competitive on iOS is a full-time job.” This quote comes from Instapaper creator Marco Arment not even three weeks ago in an interview with Joshua Topolsky on On The...

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iPad Mini gets handled: WiFi + LTE is a connectivity beast

Posted by on Nov 14, 2012 in Reviews

“Android is not in my world. It’s not in my attention span most days. Thinking about the iOS app is a full-time job, and staying competitive on iOS is a full-time job.” This quote comes from Instapaper creator Marco Arment not even three weeks ago in an interview with Joshua Topolsky on On The Verge. Evidently, Arment was keeping a pretty big secret. Instapaper for Android launches today for $2.99 on smartphones and tablets, and you can find it in the Google Play Store and soon in the Amazon App Store and Nook Store. What makes the app launch so significant is that aside from Instagram and Flipboard, Instapaper might just be the next-most-desired (and elusive) Android app ever. The excitement surrounding a possible Instapaper Android app has not been just because people wanted the app itself, but also because creator Arment often publicly expressed distaste for building on Android — almost out of principle. "I think it was the success of the Kindle Fire and the Nook that tipped my hand," Arment told us. So, he entrusted the Instapaper name to developer Mobelux, which has previously built Tumblr for iPhone and Android, as well as Carousel, a handsome Instagram viewer for Mac. Mobelux wasn’t the winner of the app-building challenge Arment started in jest, but was instead a great fit with a compatible heritage. Arment met Mobelux co-founder and Creative Director Jeff Rock all the way back in 2008 when Tumblr was in talks to buy Rock’s Tumblrette Tumblr client for iPhone. Arment (still full-time at Tumblr) got to know Rock and his team, who quickly became the backbone of Tumblr’s mobile app strategy. Design / UI [frame src=”http://127.0.0.1:8080/wordpress/wp-content/uploads/2012/11/entry_img_3.jpg” link=”” target=”_self” width=”182″ height=”274″ alt=”” align=”left” prettyphoto=”false”] The excitement surrounding a possible Instapaper Android app has not been just because people wanted the app itself, but also because creator Arment often publicly expressed distaste for building on Android — almost out of principle. “I think it was the success of the Kindle Fire and the Nook that tipped my hand,” Arment told us. Evidently, Arment was keeping a pretty big secret. Instapaper for Android launches today for $2.99 on smartphones and tablets, and you can find it in the Google Play Store and soon in the Amazon App Store and Nook Store. What makes the app launch so significant is that aside from Instagram and Flipboard, Instapaper might just be the next-most-desired (and elusive) Android app ever. "Android is not in my world. It’s not in my attention span most days. Thinking about the iOS app is a full-time job, and staying competitive on iOS is a full-time job." This quote comes from Instapaper creator Marco Arment not even three weeks ago in an interview with Joshua Topolsky on On The...

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Weirdly, speakers in a bag are cool if you want a boom box

Posted by on Nov 9, 2012 in Start-ups

“Android is not in my world. It’s not in my attention span most days. Thinking about the iOS app is a full-time job, and staying competitive on iOS is a full-time job.” This quote comes from Instapaper creator Marco Arment not even three weeks ago in an interview with Joshua Topolsky on On The Verge. Evidently, Arment was keeping a pretty big secret. Instapaper for Android launches today for $2.99 on smartphones and tablets, and you can find it in the Google Play Store and soon in the Amazon App Store and Nook Store. What makes the app launch so significant is that aside from Instagram and Flipboard, Instapaper might just be the next-most-desired (and elusive) Android app ever. The excitement surrounding a possible Instapaper Android app has not been just because people wanted the app itself, but also because creator Arment often publicly expressed distaste for building on Android — almost out of principle. "I think it was the success of the Kindle Fire and the Nook that tipped my hand," Arment told us. So, he entrusted the Instapaper name to developer Mobelux, which has previously built Tumblr for iPhone and Android, as well as Carousel, a handsome Instagram viewer for Mac. Mobelux wasn’t the winner of the app-building challenge Arment started in jest, but was instead a great fit with a compatible heritage. Arment met Mobelux co-founder and Creative Director Jeff Rock all the way back in 2008 when Tumblr was in talks to buy Rock’s Tumblrette Tumblr client for iPhone. Arment (still full-time at Tumblr) got to know Rock and his team, who quickly became the backbone of Tumblr’s mobile app strategy. Design / UI [frame src=”http://127.0.0.1:8080/wordpress/wp-content/uploads/2012/11/entry_img_3.jpg” link=”” target=”_self” width=”182″ height=”274″ alt=”” align=”left” prettyphoto=”false”] The excitement surrounding a possible Instapaper Android app has not been just because people wanted the app itself, but also because creator Arment often publicly expressed distaste for building on Android — almost out of principle. “I think it was the success of the Kindle Fire and the Nook that tipped my hand,” Arment told us. Evidently, Arment was keeping a pretty big secret. Instapaper for Android launches today for $2.99 on smartphones and tablets, and you can find it in the Google Play Store and soon in the Amazon App Store and Nook Store. What makes the app launch so significant is that aside from Instagram and Flipboard, Instapaper might just be the next-most-desired (and elusive) Android app ever. "Android is not in my world. It’s not in my attention span most days. Thinking about the iOS app is a full-time job, and staying competitive on iOS is a full-time job." This quote comes from Instapaper creator Marco Arment not even three weeks ago in an interview with Joshua Topolsky on On The...

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